What if dice throwing randomness was a sound creation method?
Could you gamble on a musical result?When you throw dice you never know the outcome. This was taken into sound making. Throw dice and instead of getting a numerical value result an audio conversion of the played dice will be heard.
Gamble On is a sound object based on dice tables and games. It takes in the statistical side of throwing dice, adds coordinate parameters and blinds the audience by not providing ID to the dice to allow its playfulness to be rich and random.
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